Five scenarios of criminal cases related to serial killers. Each containing:
coherent, detailed, evidence-based investigation built around realism and immersion
in-depth psychological profile of the perpetrator, based on a meticulous analysis of the suspect, allowing for reliable use
description of suspects’ past along with the events that shaped his/her Modus Operandi
functional descriptions of key locations and NPCs.
It’s everything you need to run a true-crime-like story without the need for referencing any real events or people. You can easily make your players feel like a crack team of investigators from "True Detective", "Mindhunter" or "Silence of the Lambs".
Universal scenarios
Scenarios do not reference any specific game or mechanics, making it easier to adapt them to your preferred system. World of Darkness, Call of Cthulhu, Delta Green and Cult are the most common choices.
Together or separately
Scenarios can be run as separate standalone stories or an entire campaign focused on a group of investigators chasing serial killers. It will work well for a team of FBI federal agents from The Behavioral Science Unit (or any equivalent in the system you run), but also for a team of private detectives, investigative journalists, etc.
Realistic or supernatural
The basic variants of the scenarios assume playing in a realistic convention, but we have added unique solutions to each of them that allow you to give your investigations a supernatural, horror character.
Can we count on your pledge for our upcoming project?
Join 23 other
people!
By submitting your email address, you agree to receive news and updates about Lans Macabre Publishing's projects.